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Building Public and Street Spaces with CityEngine

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Learn how to build 3D representations of public spaces and streetscapes using Esri technology. We’ll explore using free publicly available data sources such as Open Street Map to rapidly create urban areas from whole cities to neighborhoods. We’ll enhance small extent scenes using procedurally modeling to create detailed representations of parks and open spaces, as well as street spaces. We’ll then build custom specific buildings using a combination of hand modeling with push/pull ++ and procedural rules.

Presented by Cheryl Lau, Eric Wittner and Pascal Mueller

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